|
Visualizing Virginia Tech History is a multi-year project created by a transdisciplinary group of
faculty and students that utilizes creative technologies including
projection mapping, extended…
|
|
The ARIES (Applied Research in Immersive Environments and Simulations) program in University Libraries meets remotely to continue their work in developing 3D models of animal anatomy in collaboration…
|
|
Virginia Tech's Virtual Environments Studio gives students, faculty, and other visitors an opportunity to experience virtual reality in a relaxed setting that allows them to explore the…
|
|
Hokie Tariq Harrison woke from his sleep unable to move. His experience with sleep paralysis inspired the Creative Technologies major to help others understand the condition through virtual reality…
|
|
The Vauquois Experience Exhibit, on the fourth floor of Newman Library, provides both a virtual and physical tour of historic WWI tunnels.
|
|
The physical and virtual worlds come together in this unique immersive environment exhibit at the University Libraries at Virginia Tech. Experience walking through post World War I tunnels in the…
|
|
U.S. Air Force Maj. Travis Sheets, VT ’05, is researching and developing a virtual-reality-based pilot training program for the Air Force called Undergraduate Pilot Training Next (UPT-Next).…
Start Date/Time
October 19th, 2021 4:51 PM End Date/Time
October 19th, 2021 4:51 PM
|
|
A new virtual reality device is bringing a dog’s anatomy to life for students in the Virginia-Maryland College of Veterinary Medicine at Virginia Tech. By slipping on a VR headset, veterinary…
College
Veterinary Medicine
|
|
It looks like something out of a
movie but Virginia Tech researchers demonstrate how magical powers inspired by
popular culture can happen in virtual reality. Doug A. Bowman, the Frank
J. Maher…
|